It
started as a quiet night in the jungle. No zombies, no Lagoon Terror, just tranquillity.
In one of the camps (I point my fingers at you, Phrenologists) Lady Elaine
slept fitfully. She had had a nice evening discussing skull circumference with
Herr Doktor Kopfgelände and was rather taken out by all the schnapps.
His
loyal followers (the PhD students) were on guard duty and while they were loyal
they were really lousy guards as no-one noticed the savages creeping into camp.
They had seen the lovely brown tresses of Lady Elaine and they knew the cravings
of…
The
Great Gonga!
(They
also understood that Sister Sigrid would make a really lousy sacrifice and that the
only other fair lady on the island (i.e. Soura Innocenza) was to tough a nut to
crack)
When
Herr Doktor came to rouse Lady Darrow with some cloyingly sweet sect as
breakfast (exceedingly bad taste as you can’t get it could enough in the jungle)
all he could find was a tent in disorder and a small bone totem of a monster of
unspeakable horror.
With
blood turned ice-cold he realised that Lady Elaine was abducted and that her
only hope lay in him rescuing her.
With
a sigh he threw the sect into the jungle and went to have a proper breakfast –
a couple of beers. She did have some rather strange concepts about human rights
after all so it was no real loss. Let the savages have their little fun.
Little
did he know that one of the students is a devout Catholic and little did he
notice that the trip to find some mango for Herr Doktor took said student to
the camp of our heroes.
Monsignore
Cadaverico took an immediate decision to save the fair Lady and set up an
expedition. Within an hour he and his trusted companions were following the
faint trails of the savages. Deeper and deeper into the inhospitable jungle
they went. In the distance drums were beaten in frantic rhythms.
There,
in front of the small party of heroes, a witch-doctor drags Lady
Elaine into a depression. Her cries of protest unheeded. Somewhere far away a
terrible roar. Time is short. Time to take action is now.
But
wait. What’s that? The other leagues. They have followed us! The cowards have
followed the true leaders of the island to sabotage and scavenge. Well, let’s
hope they don’t destroy our chances to save the fair Lady.
Our heroes of the CSSS. From left to right: Maria (a level 2 Animal backup and her sensitive nose let us follow said savages), Padre Peste (level 1 Shooter backup), Mosignore Cadaverico (leader), Soura Innoceza (sidekick), Padre Sicario (sidekick), Soldato Morto (ally) and Padre Scuro (ally) |
Set up for the differnet leagues. We are ready for action! |
The cultists advance and set their sights on the witch doctor. It's a perilous plot point to get their hands on. |
Monsignore advances to the mysterious body and shoots one of the PhD students while he is at it. As a true believer he also blesses the unfortunate heretic. It will serve him well in Hell... |
It's not a good start for the Phrenologists as another student falls. It takes one cultist with it, but there are many more where that one came from. They are like ants... |
Retailation is swift unfortunately as Soldato Morto is the target of lots of shooting attacks and he falls. |
More close combat between cultists and phrenologists as Herr Doctor advances to the mysterious rock. |
That's one mummy out. It should be dead already. |
The cultists get their first plot point as their leader convinces the witchdoctor that they both have rather the same taste regarding human sacrifice. |
The battle between cultist and phrenologists continues with two cultists down and both Herr Doktor and Sister Sigrid wounded. |
The Belgians unlocks a plot point too, advances and their dynamite-wielding newcomer tosses a stick towards Padre Sicario, No effect, thankfully. |
Padre Scuro rushes forward and lets go with two barrels. Unfortunately no effect. |
Belgian leader and sidekick advences on Soura but they can't reach her and both are wounded on the advance. |
Nefertiti Jones makes her appearance but is still a long way from Soura and Lady Elaine. |
Time for a tactical withdrawal. Soura runs as fast as she can towards Monsignore and the rest of the heroes. |
Now, that advice to look back. The Great Gonga jumps Padre Scuro... (Looks like the Great Gonga placement backfired slightly...) |
...and fells him. Being a truly monstrous monster he immediately advances on Padre Sicario. Nothing can stop the Great Gonga and soon Padre Sicario is down also. (Did I say "backfired slightly"?) |
Soura is attacked by both Miss Mayhem and Roland Castroule. She is a formidabel opponent and they can't take her out... |
...instead she retreats down to Mosignore. What could possibly go wrong now. These two together are unstoppable. |
Or, rather, nearly unstoppable. (Okay, "slightly" was a bit of an understatement.) |
Soura falls and the fricking spider-thing advances on Monsignore. (This looks like it could possibly be the worst backfire in my whole gaming career) |
"Should we try to get Lady Elaine?" "Nope, lets run for it!" The cowardly opposition realises that one Great Gonga is one Great Gonga to much. Smart. |
The Great Gonga is truly great. Monsignore falls. I have lost everyone of my league. All but two taken by The Great Gonga. (Yep, worst misfire ever. Nothing even comes close.) |
All
the other leagues watch with fascination as The Great Gonga start
to munch on his sacrifice. After a very short while they realise that a great
monster might have an even greater appetite and they all slink away into the jungle and
back to their camps. All the leagues have one plot point each and deem
themselves rather lucky. Considering…
Monsignore
comes to while the monster feasts on Lady Darrow and he and his team crawls
away from the carnage and limp back to their camp.
Soura
Innocenza mutters “Why didn’t it eat me instead? I’m a maiden and she couldn’t
possibly be, the slut. It was my right to be eaten. Why?”
No-one tries to argue with her. Everyone
keeps their distance….
Now that was a really fun game. I sure didn't get any plot points but it was a great way to lose. You really should try Pulp Alley if you haven't already. It such great fun. Even in humiliating defeat :-)
And
while you’re at it you might like to visit Gunnar’s blog Hook Island Gaming and read a not
completely truthful account of the fracas, seen from a cultist point of
view.
Welcome
follower Iron Cross Miniatures, I
haven’t found a blog but if you have then put a link in the comments field
below and I’ll link to it.
A magnificent if terrifying account! All hail the Great Gonga!
ReplyDeleteHmm... yeah... until next time, Gonga. Until next time...
DeleteGreat stuff & thanks for the heads up on what lies in story for my group of hero's lol
ReplyDeleteThanks
DeleteBeware, that fricking moster is tuff as nails and then some.
Oops, that didn't quite work! A great read, though.
ReplyDeleteThat is one serious understatement :-D
DeleteVery nice AAR!!!
ReplyDeleteThanks, Michael
DeleteA great read as always, albeit full of shameless propaganda stunts - as always!
ReplyDeleteGreat game, looking forward to the next one.
What do you expect from the Vatican...?
DeleteI really want to have another game. Can't do worse than this :-)
Great AAR! The Great Gonga is indeed a fearsome creature.
ReplyDeleteI still have nightmares, not to mention Soura Innocenza.
DeleteFantastic!! It is always a joy to read your reports/stories!! :D
ReplyDeleteTHANKS so much for playing and sharing Pulp Alley.
Dave
Pulp Alley
Thank you, David!
DeleteIntense, atmospheric and beautiful AAR!
ReplyDeleteThanks, Phil
DeleteIt was a very fun game
A most interesting AAR! Though not al of it is true....
ReplyDeleteWhat? Are you calling Monsignore a liar?
DeleteHe's a holy man, you know...
Not yet dipped my toe into the Pulp period but your report, figures and terrain collection ticks all the boxes for me.
ReplyDeleteExcellent!
DeleteYou already have terrain aplenty, just a couple of leagues and you're done. And a rulesbook off course
Great stuff. Made my weekly batrep roundup:
ReplyDeletehttp://beast44a.blogspot.com/2016/05/battles-of-week-1-may-2016.html
Cool!
Delete