Showing posts with label World Works Games. Show all posts
Showing posts with label World Works Games. Show all posts

Saturday, 31 August 2013

Terraclips Dungeon Essentials 28mm terrain

I’ve played around a bit with Terraclips terrain, and why not give the different boxes a short review each. Terraclips are made by World Works Games in cooperation with Wyrd Miniatures.
Terraclips is cardboard terrain, and all components are made of very solid, durable, cardboard. All pieces are printed on both sides.
The larger pieces are stuck together with clips, sold separately, and the smaller pieces are supposed to be pushed together. The latter works so-so, and I have started to super-glue the small pieces together. This of course means that the pieces takes more space, compared to if everything is stored flat, but I think the fact that I actually will find what I need when I need it more than compensates for this.
So what will you get in this set?
Walls, with and without doors: 18 x 3” walls, 18 x 6”
Walls for angular floor sections: 8 x short (approx. 4”), 8 x long (approx. 8”)
Double sided floors: Eight 3”x3”, four 3”x6” and eight 6”x6”
13 angular floor sections and 5 angular corridor sections
Removable wall toppings: 3 long and 5 short
Doors for all the door openings
7 chairs, 2 tables, 2 bookcases and a lectern
2 stairs
2 spike traps
One dungeon entry portal
14 columns
51 tokens
With the stuff from this box you could build quite a lot, on multiple levels. I even had pieces over after building this.
Here a party surrounded by undead.
Or this, from our last D&D session, with a sarcophagus from the Vaults of Ruin set.
In D&D you usually see 2” corridors, and that can easily be solved by resting the walls on the clamps, and placing them free-standing on your board. This could be used for rooms also, and gives a much more flexible solution. Good for your average D&D session, when you might need to build new corridors and rooms on the fly, as the party advances.

As you can see this is a very useful set if you happen to do dungeon adventures. Highly recommended!

Other sets, that might be reviewed sometime...:
Vaults of Ruin
Prison of the Forsaken
Building of Malifaux
Streets of Malifaux
Sewers of Malifaux

Thursday, 12 January 2012

Dungeons and Dragons campaign

During the weekend we, that is, me and the kids (7, 10 and 13 years old) came back to our D&D campaign.
I have played since first edition in the late 70s, on and off, and I have really enjoyed the game. My role has mostly been as DM. I was rather pleased with 3rd edition, and converted to that at the time, but when the 3.5 edition was launched I was less thrilled. I got the Players Handbook 3.5 and left it at that. We play a hybrid of 3 and 3.5 and are happy with that. When 4th edition came I called it quits, that system simply wasn’t what I was after, and I really think this inflation in editions is a rip-off. Simply not something I intend to support. Anyway I have enough stuff for 3rd and 3.5 editions to last me through decades of gaming.
This campaign is still young, we’re in the first adventure (The Sunless Citadel) and the kids are enjoying themselves (so am I). I’m using paper terrain from World Works Games, (WWG) and that is really very versatile. I still have a lot of printed WWG-stuff to assemble, and I have also bought WWG/Wyrd Miniatures’ Terraclips terrain packs; Streets, Sewers and Buildings of Malifaux. I’m still fiddling around with these, and you will see a review shortly.
Here we see the party deep into the dungeons, discussing where to go. The kobold is their ally, Meepo.